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Company Summary

  • IO Interactive IO Interactive
  • http://www.ioi.dk
  • Computer Games
  • 201-500 employees
  • Copenhagen, Capital Region of Denmark, Denmark

Company Overviews

IO Interactive is a 27-year old, AAA independent game developer and publisher, creators of the HITMAN franchise, Kane & Lynch, Mini Ninjas and Freedom Fighters. Besides ever-expanding the HITMAN universe, we are working on the highly-anticipated 007 First Light, a reimagined James Bond origin story game. We are also developing Project Fantasy, an original fantasy RPG. All of these ambitious projects are supported by Glacier, our award-winning in-house game engine.

Our developers are recruited from the game and entertainment industry, as well as the best art schools from all over the world. We are a diverse team of designers, producers, artists, programmers and operations supporters from 40+ different nationalities, working on cutting-edge technology and state-of-the-art game design.

Our values reflect the way we work and what we choose to support: Game First, Dare to Lead, One team - One rule and Speak True.

IO Interactive has studios in Copenhagen (Denmark), Malmö (Sweden) , Barcelona (Spain), Istanbul (Turkey), and Brighton (UK).

Rating Reviews

Rating is calculated based on 6 reviews and is evolving.

Featured Reviews

Game Developer
4.0
16 September 2026
Great place for game dev, passion drives us
Pros: The passion for game development here is infectious. You're surrounded by talented people who genuinely care about their craft. There's a real sense of ownership over your work, and the creative freedom allows for innovative solutions. The company culture is supportive, and there's a good work-life balance, especially outside of crunch times, which is crucial in the gaming industry.
Cons: While the overall culture is great, there can be periods of intense crunch, particularly nearing major milestones or releases. Communication between departments could sometimes be more streamlined. Some older systems and tools could benefit from modernization to improve efficiency for roles like game programmers.
Advice to Management: Continue fostering the strong creative culture. Consider investing more in process optimization and clear cross-departmental communication to mitigate crunch during critical development phases.
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Software Engineer
3.9
21 August 2026
Rewarding Experience for a Software Engineer in Barcelona
Pros: Pay and benefits for a Software Engineer are competitive in the Barcelona video game development market, including solid health coverage. The independent game developer has a supportive culture and interesting projects.
Cons: Internal communication on broad company strategy could be more consistent for this independent game developer. Clearer career progression paths for Software Engineers would also be a positive change.
Advice to Management: Continue fostering the great company culture and employee well-being. Implement clearer career progression paths for technical roles like Software Engineer to boost long-term talent retention.
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Senior Game Designer
3.7
9 September 2026
Creative Games Studio with Passionate Developers
Pros: The best part of working here is definitely the people and the projects. You get to collaborate with incredibly skilled game developers who are all deeply invested in making great titles. The creative freedom on certain aspects of game design is also a big plus. It's a dream for many to work on the Hitman franchise.
Cons: The main challenge is managing workload, especially during crunch periods leading up to major milestones. While there's flexibility, the demands of AAA game development can sometimes lead to long hours. Communication from senior leadership could also be more consistent regarding long-term strategic direction.
Advice to Management: Continue fostering the passion and talent within the teams. Improving proactive communication on project roadmaps and leadership vision would greatly benefit employee morale and long-term planning.
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Common Questions About IO Interactive

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