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My interview for a game designer position at Behaviour Interactive involved a technical test focusing on game mechanics and design principles, followed by meetings with the hiring manager and team members. The process felt thorough, assessing both creative and collaborative skills essential for this large game development studio.
As a large game development company in Montreal, Behaviour Interactive ensures safety protocols are followed; while no specific uniform is mandated, certain production or technical roles might require personal protective equipment depending on the task.
As a game developer here, I find Behaviour Interactive fosters a collaborative environment. The large team size means plenty of opportunities to learn from experienced industry professionals in the Quebec gaming scene.
Working as a game developer at Behaviour Interactive in Montreal, I found the dress code to be very casual, mostly jeans and t-shirts. It's a relaxed atmosphere, fitting for a large studio focused on gaming.
It felt collaborative and fast-paced as a game developer at Behaviour, a large Montreal studio known for titles like Dead by Daylight. There's a strong sense of community among the teams, making it a great place to grow your skills in the gaming industry.
Behaviour Interactive offers a good benefits package, including health and dental coverage, and encourages work-life balance for its game development teams in Montreal. I've found the support for professional development within the gaming industry here to be quite strong.
Leading a large, innovative company like Behaviour Interactive in Montreal's thriving tech scene has been incredibly rewarding. The company's significant global impact in the gaming industry is a testament to our talented teams.
Behaviour Interactive offers a hybrid work model, allowing flexibility for roles like game developers. Most teams operate on a hybrid schedule, balancing in-office collaboration with remote work options, which can be discussed during the hiring process.
Management at Behaviour Interactive generally supports autonomy, allowing game developers to take ownership of their tasks. While there's a focus on collaboration and meeting project deadlines for titles like their successful mobile games, managers are accessible for guidance and feedback.
Management at Behaviour Interactive is generally collaborative, with team leads and project managers providing guidance rather than strict oversight. They encourage autonomy, but also ensure alignment with project goals and company values for game development roles.