I’m helping Micro1 find a top candidate to join their team full-time for the role of Game Developer (Java / libGDX).
You will shape next-gen AI models through real-world game development, impacting a billion-person mission.
Compensation:
USD 20 - 120/hour
Location:
Remote (anywhere)
Mission of Micro1:
"To connect the world’s best engineers with great companies, unlocking global talent at scale through AI."
What makes you a strong candidate:
Responsibilities and more:
Job Summary:
- In this role, you will apply your expertise to help train next-generation AI systems.
- Your work will shape how models learn, reason, and perform through high-quality, real-world input.
- No prior experience in AI is required — your domain knowledge is what matters.
Key Responsibilities:
- Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
- Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
- Implement basic game mechanics including sprite management, game loops, and input handling.
- Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
- Participate in code reviews and contribute to the improvement of internal coding standards.
- Document technical processes and game development workflows clearly for cross-functional teams.
- Communicate effectively with team members, providing regular status updates and seeking feedback.
Required Skills and Qualifications:
- Basic knowledge of Java programming and object-oriented principles.
- Hands-on experience with libGDX through coursework, personal projects, or prototypes.
- Understanding of fundamental game development concepts such as game loops, sprites, and input management.
- Strong written and verbal communication skills, with a focus on clear technical documentation.
- Ability to work collaboratively in a fully remote team environment.
- Demonstrated interest and initiative in building games or interactive applications.
- Willingness to complete an AI interview as part of the selection process.
Preferred Qualifications:
- Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
- Familiarity with vectors, collision detection, or basic 2D physics.
- Experience using Git for version control and collaborative development.
Your potential leader(s):