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Game Developer (Java / libGDX)

Emma of Torre.ai

3.5
24 reviews
Emma of Torre.ai
Job Type   /   Job Level
Full-time   /   Junior Executive
Job Location
Brazil
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I’m helping Micro1 find a top candidate to join their team full-time for the role of Game Developer (Java / libGDX).


You will shape next-gen AI models through real-world game development, impacting a billion-person mission.


Compensation:

USD 20 - 120/hour


Location:

Remote (anywhere)


Mission of Micro1:

"To connect the world’s best engineers with great companies, unlocking global talent at scale through AI."


What makes you a strong candidate:

  • You are proficient in Java.
  • You have the potential to develop in libGDX.
  • English - Conversational


Responsibilities and more:

Job Summary:

- In this role, you will apply your expertise to help train next-generation AI systems.

- Your work will shape how models learn, reason, and perform through high-quality, real-world input.

- No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

- Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.

- Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.

- Implement basic game mechanics including sprite management, game loops, and input handling.

- Troubleshoot and debug code to ensure optimal performance and reliability of game modules.

- Participate in code reviews and contribute to the improvement of internal coding standards.

- Document technical processes and game development workflows clearly for cross-functional teams.

- Communicate effectively with team members, providing regular status updates and seeking feedback.


Required Skills and Qualifications:

- Basic knowledge of Java programming and object-oriented principles.

- Hands-on experience with libGDX through coursework, personal projects, or prototypes.

- Understanding of fundamental game development concepts such as game loops, sprites, and input management.

- Strong written and verbal communication skills, with a focus on clear technical documentation.

- Ability to work collaboratively in a fully remote team environment.

- Demonstrated interest and initiative in building games or interactive applications.

- Willingness to complete an AI interview as part of the selection process.


Preferred Qualifications:

- Portfolio of small games or demo projects (GitHub links or playable demos encouraged).

- Familiarity with vectors, collision detection, or basic 2D physics.

- Experience using Git for version control and collaborative development.


Your potential leader(s):

  • Abdul Rahman - Recruiter

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